I'll keep this post short and just show an updated image. Its puzzles tomorrow morning so I'll need an early night to have my brain someway functional in the morning. I did run into a few problems with using GML, I had over complicated some areas but managed to fix it easily enough after some hair pulling. I'm quite happy that I managed to get the station to shoot the payer and to stop once the player captured it. I think it needs a UI soon but for now I'll try get as much done as I can without it. From the screenshot below you'll see there's some issues with but I'll get to these with time. Anyway, here's how the game is looking so far:
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgto3Si8hecSFj-Y47T9FYoZmNbw61XMo1XVcWdiZe6QpvXjjWmb2kQyJIUi7CggCs9OW27PD6eIbgRBAwsfNk7ET64G9vHfYiUyx8Cph-3ZRbaK_7ZdX_dSRcyZsxPb4Pgk9Z4hs7h9Eg/s320/development.jpg)
Looks cool John
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